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Channel: Control Magazine International » Music & Audio
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That one song — the touching story behind one of the most beautiful songs in...

How award winning composer Joris de Man turned a personal tragedy into a classic theme. Sometimes life is great. And in May 2010 that’s the case for Joris de Man. The music composer just found out his...

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The Comeback of Adaptive Game Music

Composer and adaptive music expert Rik Nieuwdorp shares his thoughts on the state of adaptive music in games. [epic_dropcap style="dark_ball"]A[/epic_dropcap]fter the initial and successful integration...

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Weekend Warriors: Diary from the pressure cooker

The Global Game Jam pits developers against their  worst enemy: time. Reporter and aspiring composer Matthijs Dierckx joined the ranks of those brave enough to develop a game in just 48 hours. Saturday...

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And You Thought There Are Too Many Shooters Already — Wait For 7DFPS

There are WAY too many First Person Shooters under development right now. The solution? Make even MORE shooters. Sounds silly? It isn’t. It’s the first ever 7DFPS — making an FPS in 7 days. “First...

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Secret game spawns ‘career’ in game music

That didn’t take long. Less than a day after Awesomenauts launched on Steam, some clever gamers found the secret game that Ronimo had hidden somewhere in the files. It’s called Roflnauts and was...

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Rik Nieuwdorp of Claynote: “Adaptive music increases player immersion...

Rik Nieuwdorp is gamesmusic composer. His adaptive music was the soundtrack to 2011 IGF finalist Bohm. Nieuwdorp doesn’t believe in an ‘accompanying tune’, his business with his company Claynote is an...

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